Following the song of Hollow Knight: Silksong, which was launched in Steam, many players challenged speed and the spirit of steel, there was a much more moving story behind the late Boss war, and the development team Team Team Team Cherry allowed the cancer-related fans’ ideas to linger in the world.

Six years ago, the Song of Silk came to light, and a young Klingon player, Seth, shared in Reddit, who was fighting Ewing Sarcoma, had the greatest desire to meet Team Cherry.
Later, Team Cherry not only promised to talk to him, but further invited Seth to design his own role, and promised to add it to the song of silk.
Even though it was not possible to release more information at the time, Seth was happy to reveal that he had taken the role as Seth and promised to bring in unique background stories and games. He was also excited to say that, on the first day of the game, the development team would provide an exclusive serial number on the first day of the launch, allowing him to challenge Boss, who was his own name.


Tragically, Seth left the world in 2019, unable to see the game finished, while Team Cherry kept her creation intact in The Silk Song, where she was first seen in the official Discord community, where Matthew Griffin, the distribution manager of Team Cherry, hinted through puzzles to allow the player to dig.
Now Seth is playing in the game as a sanctuary guard, and the player can find him in the hidden area of the Eastern Greymoor gate, with an ingested pacifier, an extended cross-map feeder, whose name is also on the credit list at the end of the game.

According to the game, Seth is the eternal guardian, waiting between the roots of the castle and its roots, to guard a secret long forgotten by the world. He has the endurance and strength of a long-range insect, capable of launching attacks at extreme speed at close or long distances.
“As a guardian of old, he will fight with unshakeable will until the last moment, even beyond the bounds of life.”

The White Hole Knights: A Silk Song was launched on September 4, with the first day of support for the PC (Steam / Microsoft Store), Nintendo Switch 2, Nintendo Switch, PS5, PS4, Xbox Series X|S, Xbox One)
